The Sardine Queen's annual Haunted Masquerade at Hollowbrine Manor. The fog is fake, the cobwebs are real, and somebody in this room did something tonight. Every phone gets a role and a secret. The table asks questions, somebody bluffs, everybody votes, the crown goes to whoever's right.
Create a private room, get a code, share it. You play too.
— or —
Got a room code from the host? Drop it in. You'll get a role at the door.
Share the room code. Everyone who joins gets a role at the door.
Three to twelve suspects. Five or more unlocks the accusation round.
Everyone reads their card in silence. One of you is the culprit. The rest of you look just as guilty.
Waiting for the host to deal the clues.
In this order, each suspect answers their clue card out loud. Everyone else may ask one follow-up.
The host opens accusations when the table's heard enough.
Point a finger. One accusation each, and the first to name the culprit gets a bonus at the reveal.
Your accusation is in. Watch the others squirm.
Nobody's pointed yet.
The host opens the vote.
Tap the suspect you think did it. You can change your mind until the vote closes.
The host deals the next round.
That's the night. Scores on the right, grudges optional. Everything in this room is wiped from our servers within 24 hours.
One of you did something tonight. Everyone gets a role and a secret, clue cards get answered out loud, the table accuses, votes, and the reveal crowns the winners. Then you do it again.
How names work in this game: the one-paragraph rule. The Queen is not your lawyer.
Point a phone camera at the code, tap the link, type a name. No app, no account, no key.